attributes.xml

#Star Citizen #attributes.xml #Settings #Game Settings

In this post, we dive into some XML-files of Star Citizen. The default attributes.xml contains the majority of game settings and controls.

Game Settings made within Star Citizen Link to heading

Name Default Value Modified Value Modified Attribute
Camera Spring Movement Yes No <‘Attr name=“CameraSpringMovement” value=“0”/>
Lean Toggle Yes No <‘Attr name=“LeanToggle” value=“0”/>
Defaults - Flight - G-Safe On Yes No <‘Attr name=“IFCS_Setting_GSafeEnabled” value=“0”/>
Defaults - Flight - Space Brake Enables Boost Yes Yes
Defaults - Flight - Proximity Assist On Yes No <‘Attr name=“IFCS_Setting_ProximityAssistEnabled” value=“0”/>
Defaults - HUD - Advanced HUD on in SCM No Yes <‘Attr name=“FlightController_Setting_AdvancedHudScmEnabled” value=“1”/>
Defaults - HUD - Advanced HUD on in NAV No Yes <‘Attr name=“FlightController_Setting_AdvancedHudNavEnabled” value=“1”/>
Defaults - HUD - Advanced HUD prefers labels No Yes <‘Attr name=“FlightController_Setting_AdvancedHudLabelsEnabled” value=“1”/>
Pilot - VJoy - Range Yaw (degrees) 19.00 12.00 <‘Attr name=“VJoyMgvSizePitch” value=“12”/>
Pilot - VJoy - Range Pitch (degrees) 19.00 12.00 <‘Attr name=“VJoyMgvSizeYaw” value=“12”/>
Driver - VJoy - Range Yaw (degrees) 19.00 12.00 <‘Attr name=“VJoySizePitch” value=“12”/>
Driver - VJoy - Range Pitch (degrees) 19.00 12.00 <‘Attr name=“VJoySizeYaw” value=“12”/>
Turrents - VJoy - Range Yaw (degrees) 19.00 12.00 <‘Attr name=“VJoyTurretSizePitch” value=“12”/>
Turrents - VJoy - Range Pitch (degrees) 19.00 12.00 <‘Attr name=“VJoyTurretSizeYaw” value=“12”/>
Defaults - Weapons - Default Convergence Distance 1500 150 <‘Attr name=“Weapon_Setting_FallbackConvergenceDistance” value=“150”/>
Defaults - Weapons - Lag PIPs On No Yes <‘Attr name=“Weapon_Setting_Lag_Pips” value=“1”/>
Pilot - Look Ahead - Enabled Yes No <‘Attr name=“LookAheadAdsEnablesPadlock” value=“0”/>
Pilot - Look Ahead - Enabled Yes No <‘Attr name=“LookAheadEnabledSpaceship” value=“0”/>
Turrent - Look Ahead - Enabled No No
Driver - Look Ahead - Enabled No No
Global Camera Shake 1.00 0.00 <‘Attr name=“ShakeScale” value=“0”/>
Vehicles - Exiting Combat Seats Requires Hold (250ms) Yes No

The modified attributes.xml looks like this, after done all the changes above.

Graphics made within Star Citizen Link to heading

Name Default Value Modified Value Modified Attribute
<‘Attr name=“FOV” value=“83.9863”/>
<‘Attr name=“FOV” value=“83.9863”/>

Graphics made ONLY in XML-File Link to heading

We utilize a triple UHD monitor setup. Using full resolution accross all monitors requires a resolution of 11520x2160. You can set basically any value you like.
If you record or stream, you may want to have space left or/and right of your game the controls and chat windows, use a smaller resolution for example 10000x2160.

Name Default Value Modified Value Modified Attribute
Resolution 3840x2160 11520x2160 <‘Attr name=“Width” value=“11520”/>
Windows Mode Fullscreen Borderless <‘Attr name=“WindowMode” value=“1”/>

Reference Link to heading

Title Site / Link
Galactapedia - Roberts Space Industries https://robertsspaceindustries.com/galactapedia/
UEXcorp - Arkanis Corporation https://uexcorp.space/
Cornerstone - Universal Item Finder https://finder.cstone.space/
erkul.games - DPS Calculator https://www.erkul.games/
Regolith Co. https://regolith.rocks/
verseGUIDE https://verseguide.com/

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